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レポート概要
ゲームコントローラ市場レポートは、世界の市場規模、地域および国レベルの市場規模、セグメント市場の成長性、市場シェア、競争環境、販売分析、国内および世界の市場プレーヤーの影響、バリューチェーンの最適化、最近の動向、機会分析、市場成長の戦略的な分析、製品発売、地域市場の拡大などに関する情報を提供します。 GlobalInfoResearchの最新の調査によると、世界のゲームコントローラの市場規模は2021年のxxx米ドルから2028年にはxxx米ドルと推定され、xxx%の成長率で成長すると予想されます。 ゲームコントローラ市場は種類と用途によって区分されます。2017年~2028年において、量と金額の観点から種類別および用途別セグメントの売上予測データを提供します。この分析は、適格なニッチ市場をターゲットにすることでビジネスを拡大するのに役立ちます。 種類別セグメントは次をカバーします。 ・有線ビデオゲームコントローラー、無線ビデオゲームコントローラー 用途別セグメントは次のように区分されます。 ・PC用、コンソール用、その他 世界のゲームコントローラ市場の主要な市場プレーヤーは以下のとおりです。 ・Nintendo、Sony、Microsoft、Sega、Atari、SNES、SteelSeries、Logitech、MOGA、Mad Catz 地域別セグメントは次の地域・国をカバーします。 ・北米(米国、カナダ、メキシコ) ・ヨーロッパ(ドイツ、フランス、イギリス、ロシア、イタリア) ・アジア太平洋(日本、中国、韓国、インド、東南アジア、オーストラリア) ・南アメリカ(ブラジル、アルゼンチン、コロンビア) ・中東およびアフリカ(サウジアラビア、UAE、エジプト、南アフリカ) 本調査レポートの内容は計15章あります。 ・第1章では、ゲームコントローラ製品の調査範囲、市場の概要、市場の成長要因・阻害要因、および市場動向について説明します。 ・第2章では、主要なゲームコントローラメーカーの企業概要、2019年~2022年までのゲームコントローラの価格、販売量、売上、市場シェアを掲載しています。 ・第3章では、主要なゲームコントローラメーカーの競争状況、販売量、売上、世界市場シェアが重点的に比較分析されています。 ・第4章では、2017年~2028年までの地域別ゲームコントローラの販売量、売上、成長性を示しています。 ・第5、6章では、2017年~2028年までのゲームコントローラの種類別と用途別の市場規模、市場シェアと成長率を掲載しています。 ・第7、8、9、10、11章では、2017年~2022年までの世界の主要国での販売量、売上、市場シェア、並びに2023年~2028年までの主要地域でのゲームコントローラ市場予測を収録しています。 ・第12章では、主要な原材料、主要なサプライヤー、およびゲームコントローラの産業チェーンを掲載しています。 ・第13、14、15章では、ゲームコントローラの販売チャネル、販売業者、顧客、調査結果と結論、付録、データソースなどについて説明します。 ***** 目次(一部) ***** ・市場概要 ・メーカー情報(企業概要、製品概要、販売量、価格、売上):Nintendo、Sony、Microsoft、Sega、Atari、SNES、SteelSeries、Logitech、MOGA、Mad Catz ・メーカー別市場シェア ・地域別市場分析2017年-2028年 ・種類別分析2017年-2028年:有線ビデオゲームコントローラー、無線ビデオゲームコントローラー ・用途別分析2017年-2028年:PC用、コンソール用、その他 ・ゲームコントローラの北米市場規模2017年-2028年:アメリカ、カナダ、メキシコ ・ゲームコントローラのヨーロッパ市場規模2017年-2028年:ドイツ、イギリス、フランス、ロシア、イタリア ・ゲームコントローラのアジア市場規模2017年-2028年:中国、日本、韓国、インド、東南アジア、オーストラリア ・ゲームコントローラの南米市場規模2017年-2028年:ブラジル、アルゼンチン ・ゲームコントローラの中東・アフリカ市場規模2017年-2028年:サウジアラビア、トルコ、エジプト、南アフリカ ・原材料および産業チェーン ・販売チャネル、流通業者・代理店、顧客リスト ・調査の結果・結論 |
The Game Controller market report provides a detailed analysis of global market size, regional and country-level market size, segmentation market growth, market share, competitive Landscape, sales analysis, impact of domestic and global market players, value chain optimization, trade regulations, recent developments, opportunities analysis, strategic market growth analysis, product launches, area marketplace expanding, and technological innovations.
According to our (Global Info Research) latest study, due to COVID-19 pandemic, the global Game Controller market size is estimated to be worth US$ million in 2021 and is forecast to a readjusted size of USD million by 2028 with a CAGR of % during review period. For PCs accounting for % of the Game Controller global market in 2021, is projected to value USD million by 2028, growing at a % CAGR in next six years. While Wired video game controllers segment is altered to a % CAGR between 2022 and 2028.
Global key manufacturers of Game Controller include Nintendo, Sony, Microsoft, Sega, and Atari, etc. In terms of revenue, the global top four players hold a share over % in 2021.
Market segmentation
Game Controller market is split by Type and by Application. For the period 2017-2028, the growth among segments provide accurate calculations and forecasts for sales by Type and by Application in terms of volume and value. This analysis can help you expand your business by targeting qualified niche markets.
Market segment by Type, covers
Wired video game controllers
Wireless video game controllers
Market segment by Application can be divided into
For PCs
For Consoles
Others
The key market players for global Game Controller market are listed below:
Nintendo
Sony
Microsoft
Sega
Atari
SNES
SteelSeries
Logitech
MOGA
Mad Catz
Market segment by region, regional analysis covers
North America (United States, Canada and Mexico)
Europe (Germany, France, United Kingdom, Russia, Italy, and Rest of Europe)
Asia-Pacific (China, Japan, Korea, India, Southeast Asia, and Australia)
South America (Brazil, Argentina, Colombia, and Rest of South America)
Middle East & Africa (Saudi Arabia, UAE, Egypt, South Africa, and Rest of Middle East & Africa)
The content of the study subjects, includes a total of 15 chapters:
Chapter 1, to describe Game Controller product scope, market overview, market opportunities, market driving force and market risks.
Chapter 2, to profile the top manufacturers of Game Controller, with price, sales, revenue and global market share of Game Controller from 2019 to 2022.
Chapter 3, the Game Controller competitive situation, sales, revenue and global market share of top manufacturers are analyzed emphatically by landscape contrast.
Chapter 4, the Game Controller breakdown data are shown at the regional level, to show the sales, revenue and growth by regions, from 2017 to 2028.
Chapter 5 and 6, to segment the sales by Type and application, with sales market share and growth rate by type, application, from 2017 to 2028.
Chapter 7, 8, 9, 10 and 11, to break the sales data at the country level, with sales, revenue and market share for key countries in the world, from 2017 to 2022.and Game Controller market forecast, by regions, type and application, with sales and revenue, from 2023 to 2028.
Chapter 12, the key raw materials and key suppliers, and industry chain of Game Controller.
Chapter 13, 14, and 15, to describe Game Controller sales channel, distributors, customers, research findings and conclusion, appendix and data source.
1 Market Overview
1.1 Game Controller Introduction
1.2 Market Analysis by Type
1.2.1 Overview: Global Game Controller Revenue by Type: 2017 Versus 2021 Versus 2028
1.2.2 Wired video game controllers
1.2.3 Wireless video game controllers
1.3 Market Analysis by Application
1.3.1 Overview: Global Game Controller Revenue by Application: 2017 Versus 2021 Versus 2028
1.3.2 For PCs
1.3.3 For Consoles
1.3.4 Others
1.4 Global Game Controller Market Size & Forecast
1.4.1 Global Game Controller Sales in Value (2017 & 2021 & 2028)
1.4.2 Global Game Controller Sales in Volume (2017-2028)
1.4.3 Global Game Controller Price (2017-2028)
1.5 Global Game Controller Production Capacity Analysis
1.5.1 Global Game Controller Total Production Capacity (2017-2028)
1.5.2 Global Game Controller Production Capacity by Geographic Region
1.6 Market Drivers, Restraints and Trends
1.6.1 Game Controller Market Drivers
1.6.2 Game Controller Market Restraints
1.6.3 Game Controller Trends Analysis
2 Manufacturers Profiles
2.1 Nintendo
2.1.1 Nintendo Details
2.1.2 Nintendo Major Business
2.1.3 Nintendo Game Controller Product and Services
2.1.4 Nintendo Game Controller Sales, Price, Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.2 Sony
2.2.1 Sony Details
2.2.2 Sony Major Business
2.2.3 Sony Game Controller Product and Services
2.2.4 Sony Game Controller Sales, Price, Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.3 Microsoft
2.3.1 Microsoft Details
2.3.2 Microsoft Major Business
2.3.3 Microsoft Game Controller Product and Services
2.3.4 Microsoft Game Controller Sales, Price, Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.4 Sega
2.4.1 Sega Details
2.4.2 Sega Major Business
2.4.3 Sega Game Controller Product and Services
2.4.4 Sega Game Controller Sales, Price, Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.5 Atari
2.5.1 Atari Details
2.5.2 Atari Major Business
2.5.3 Atari Game Controller Product and Services
2.5.4 Atari Game Controller Sales, Price, Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.6 SNES
2.6.1 SNES Details
2.6.2 SNES Major Business
2.6.3 SNES Game Controller Product and Services
2.6.4 SNES Game Controller Sales, Price, Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.7 SteelSeries
2.7.1 SteelSeries Details
2.7.2 SteelSeries Major Business
2.7.3 SteelSeries Game Controller Product and Services
2.7.4 SteelSeries Game Controller Sales, Price, Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.8 Logitech
2.8.1 Logitech Details
2.8.2 Logitech Major Business
2.8.3 Logitech Game Controller Product and Services
2.8.4 Logitech Game Controller Sales, Price, Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.9 MOGA
2.9.1 MOGA Details
2.9.2 MOGA Major Business
2.9.3 MOGA Game Controller Product and Services
2.9.4 MOGA Game Controller Sales, Price, Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.10 Mad Catz
2.10.1 Mad Catz Details
2.10.2 Mad Catz Major Business
2.10.3 Mad Catz Game Controller Product and Services
2.10.4 Mad Catz Game Controller Sales, Price, Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
3 Game Controller Breakdown Data by Manufacturer
3.1 Global Game Controller Sales in Volume by Manufacturer (2019, 2020, 2021, and 2022)
3.2 Global Game Controller Revenue by Manufacturer (2019, 2020, 2021, and 2022)
3.3 Key Manufacturer Market Position in Game Controller
3.4 Market Concentration Rate
3.4.1 Top 3 Game Controller Manufacturer Market Share in 2021
3.4.2 Top 6 Game Controller Manufacturer Market Share in 2021
3.5 Global Game Controller Production Capacity by Company: 2021 VS 2022
3.6 Manufacturer by Geography: Head Office and Game Controller Production Site
3.7 New Entrant and Capacity Expansion Plans
3.8 Mergers & Acquisitions
4 Market Analysis by Region
4.1 Global Game Controller Market Size by Region
4.1.1 Global Game Controller Sales in Volume by Region (2017-2028)
4.1.2 Global Game Controller Revenue by Region (2017-2028)
4.2 North America Game Controller Revenue (2017-2028)
4.3 Europe Game Controller Revenue (2017-2028)
4.4 Asia-Pacific Game Controller Revenue (2017-2028)
4.5 South America Game Controller Revenue (2017-2028)
4.6 Middle East and Africa Game Controller Revenue (2017-2028)
5 Market Segment by Type
5.1 Global Game Controller Sales in Volume by Type (2017-2028)
5.2 Global Game Controller Revenue by Type (2017-2028)
5.3 Global Game Controller Price by Type (2017-2028)
6 Market Segment by Application
6.1 Global Game Controller Sales in Volume by Application (2017-2028)
6.2 Global Game Controller Revenue by Application (2017-2028)
6.3 Global Game Controller Price by Application (2017-2028)
7 North America by Country, by Type, and by Application
7.1 North America Game Controller Sales by Type (2017-2028)
7.2 North America Game Controller Sales by Application (2017-2028)
7.3 North America Game Controller Market Size by Country
7.3.1 North America Game Controller Sales in Volume by Country (2017-2028)
7.3.2 North America Game Controller Revenue by Country (2017-2028)
7.3.3 United States Market Size and Forecast (2017-2028)
7.3.4 Canada Market Size and Forecast (2017-2028)
7.3.5 Mexico Market Size and Forecast (2017-2028)
8 Europe by Country, by Type, and by Application
8.1 Europe Game Controller Sales by Type (2017-2028)
8.2 Europe Game Controller Sales by Application (2017-2028)
8.3 Europe Game Controller Market Size by Country
8.3.1 Europe Game Controller Sales in Volume by Country (2017-2028)
8.3.2 Europe Game Controller Revenue by Country (2017-2028)
8.3.3 Germany Market Size and Forecast (2017-2028)
8.3.4 France Market Size and Forecast (2017-2028)
8.3.5 United Kingdom Market Size and Forecast (2017-2028)
8.3.6 Russia Market Size and Forecast (2017-2028)
8.3.7 Italy Market Size and Forecast (2017-2028)
9 Asia-Pacific by Region, by Type, and by Application
9.1 Asia-Pacific Game Controller Sales by Type (2017-2028)
9.2 Asia-Pacific Game Controller Sales by Application (2017-2028)
9.3 Asia-Pacific Game Controller Market Size by Region
9.3.1 Asia-Pacific Game Controller Sales in Volume by Region (2017-2028)
9.3.2 Asia-Pacific Game Controller Revenue by Region (2017-2028)
9.3.3 China Market Size and Forecast (2017-2028)
9.3.4 Japan Market Size and Forecast (2017-2028)
9.3.5 Korea Market Size and Forecast (2017-2028)
9.3.6 India Market Size and Forecast (2017-2028)
9.3.7 Southeast Asia Market Size and Forecast (2017-2028)
9.3.8 Australia Market Size and Forecast (2017-2028)
10 South America by Region, by Type, and by Application
10.1 South America Game Controller Sales by Type (2017-2028)
10.2 South America Game Controller Sales by Application (2017-2028)
10.3 South America Game Controller Market Size by Country
10.3.1 South America Game Controller Sales in Volume by Country (2017-2028)
10.3.2 South America Game Controller Revenue by Country (2017-2028)
10.3.3 Brazil Market Size and Forecast (2017-2028)
10.3.4 Argentina Market Size and Forecast (2017-2028)
11 Middle East & Africa by Country, by Type, and by Application
11.1 Middle East & Africa Game Controller Sales by Type (2017-2028)
11.2 Middle East & Africa Game Controller Sales by Application (2017-2028)
11.3 Middle East & Africa Game Controller Market Size by Country
11.3.1 Middle East & Africa Game Controller Sales in Volume by Country (2017-2028)
11.3.2 Middle East & Africa Game Controller Revenue by Country (2017-2028)
11.3.3 Turkey Market Size and Forecast (2017-2028)
11.3.4 Egypt Market Size and Forecast (2017-2028)
11.3.5 Saudi Arabia Market Size and Forecast (2017-2028)
11.3.6 South Africa Market Size and Forecast (2017-2028)
12 Raw Material and Industry Chain
12.1 Raw Material of Game Controller and Key Manufacturers
12.2 Manufacturing Costs Percentage of Game Controller
12.3 Game Controller Production Process
12.4 Game Controller Industrial Chain
13 Sales Channel, Distributors, Traders and Dealers
13.1 Sales Channel
13.1.1 Direct Marketing
13.1.2 Indirect Marketing
13.2 Game Controller Typical Distributors
13.3 Game Controller Typical Customers
14 Research Findings and Conclusion
15 Appendix
15.1 Methodology
15.2 Research Process and Data Source
15.3 Disclaimer